Posted in Mobile

5 Common Mistakes iOS Developers Make


It’s no secret that Apple users are dedicated to (and obsessed with) their apps. Developing applications for this crowd can be somewhat intimidating. While they are loyal fans who will sing the praises of their favorite iOS applications, present them with a less-than-stellar app and you’ll suffer the consequences.

Some of the mistakes developers make when creating iOS apps are pretty minor and can be easily remedied. Here are 5 of the most common ones and how to avoid them.

  1. Not being consistent with the coding style

You only get one chance to make a first impression. Think of the code you are writing as that first impression. Even though the user never sees the actual code, when you organize it in a clean, consistent and efficient manner, your app is going to function better.

If your coding style is all over the place, it will be very difficult when it comes time for QA and even more difficult when you want to change or upgrade the app. Why not do it right the first time?

If you have a team of developers, it’s very important to decide on a specific coding style that everyone will follow from the very beginning. Doing this will prevent a lot of wasted time in having to ask questions and get clarification from other developers.

Code neatly and code smartly. Do it right the first time and you’ll save yourself a lot of trouble down the road.

  1. Adding too many features

Not only will adding too many features confuse and overwhelm your user, it will also delay your development timeline and costs you a lot of money.

This is where the minimally viable product (MVP) concept comes into play. You have to focus on the main reason people will use your app. What problem does it solve? How can it make their lives easier? By narrowing the scope down to one or two particular needs, you gain a higher chance of user adoption upon release.

People get frustrated when they are faced with too many options or an application that seems too complicated. Keep it simple and focus on making sure your app is user-friendly and flawless.

  1. Forcing a login via social media

Believe it or not, there are a lot of people out there who don’t like social media. Forcing someone to login with a social media app is a good way to lose part of your target audience.

Yes, it’s much easier to be able to login quickly using Facebook or Twitter. But if the user is “anti-social,” they simply won’t use your app. And a lot of people are wary of logging in with their social media credentials for security and privacy purposes.

The best way to remedy this situation is simply to offer both options. Allow your user to create their own username and password or let them login with Facebook or Twitter if they so choose.

It’s not rocket science. Make it easy for people to access and use your app, and you’ll have a higher adoption rate.

  1. Failing to test the app on all different types of screens

There are so many different devices out there in the world today. And they all have different screen sizes, different keyboards, and different ways of doing things. You want to make sure that your iOS app looks great on any and all types of devices.

Make sure to test your application on every type of device that someone could possibly use. The last thing you want to happen is to have a major influencer use your app on a device you didn’t properly test and then write a poor review.

When you create your user/test group, (which we discuss in the next point) you should include a wide range of devices to get feedback on. This will help eliminate any design flaws when it comes time for the product release.

  1. Not doing beta testing in addition to QA

Before you even consider releasing your app, you should have a group of beta testers that match your target audience. As a matter of fact, you should carefully plan and select your user/test group during the very beginning stages of iOS app development and work with them every step of the way.

By engaging a set of users early on, you’ll have access to a constant feedback loop that will help with your QA process and will ultimately help you deliver a flawless product that your target audience will love.

In conclusion, the two most important things to consider when creating an iOS app are your minimally viable product and the user experience. Focus on both of these and you’ll end up delivering an app that your users will be raving about.

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